发明名称 PACHINKO GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a pachinko game machine that makes a big win appropriately continue by changing the sequence while storing random numbers acquired that are judged as failures in a variable storage means in addition to random numbers (specific random numbers) acquired that are judged as causing a big win and improves the interesting property by appropriately distributing the frequency of occurrence of a big win condition. <P>SOLUTION: The pachinko game machine has a pattern display means, a variable storage means, and a reserved ball count display means, stores random numbers acquired during the materialization of start conditions in the variable storage means, stationarily displays patterns of the pattern display means on the basis of the random numbers and causing a big win at the time when the specific random numbers are predetermined specific random numbers. The specific random numbers are classified into special random numbers and normal random numbers. When the special random numbers have been stored in the variable storage means, the pachinko game machine changes the sequence of variable display of the pattern display means on the basis of the special random numbers and makes a specific number of the specific random numbers continue a prescribed number of times. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2005013390(A) 申请公布日期 2005.01.20
申请号 JP20030180874 申请日期 2003.06.25
申请人 KYORAKU SANGYO 发明人 ENOMOTO HIROSHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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