发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To prevent the confusion of a player by appearing advance announcement performance without complicating control in the case of executing the advance announcement performance based on holding storage. <P>SOLUTION: This game machine is constituted so that a CPU for performance control starts holding display advance announcement in the performance form of the advance announcement performance 1 when a received performance control command is the one specifying the advance announcement performance 1 in a command analysis processing. Also, in the game machine, the state of a game state flag is confirmed when the received performance control command is the one specifying the advance announcement performance 2, the holding display advance announcement is started in the performance form of the advance announcement performance 1 when it is under probability fluctuation, and the holding display advance announcement is started in the performance form of the advance announcement performance 2 when it is not under the probability fluctuation. That is, in the case that the received performance control command is the one specifying the advance announcement performance 2, the performance form of the advance announcement performance 1 is selected at the time of a probability fluctuation state mode and the performance form of the advance announcement performance 2 is selected at the time of a normal state mode. <P>COPYRIGHT: (C)2005,JPO&NCIPI</p>
申请公布号 JP2004344494(A) 申请公布日期 2004.12.09
申请号 JP20030146566 申请日期 2003.05.23
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;MATSUI TETSUSHI;OBA NAOTO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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