发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine capable of much more enhance interest of a game player to a game by making the game player select a state of a previous notice on a game performance in accordance with a choice of an individual game player. <P>SOLUTION: A constitution is prepared in such a way that whether the previous notice is performed or not based on an intention of the game player and which previous notice is performed, can be selected. Practically, a previous notice selecting part SE in which related to the previous notice on the game performance, the game player can select one among five selections on the previous notices that are BT1: no previous notice, BT2: a ready-to-win notice, BT3; a previous notice on a big win, BT4: a super-ready-to-win notice, and BT5: a previous notice on a probability changeable big win, is provided. A superintending control board reads out a pattern for the performance (a game performance pattern) corresponding to the previous notice selected by the previous notice selecting part SE and a command inputted from a main control board, and outputs it to each of control boards (a displaying control board, a lamp control board and a sound control board). Each of the control boards controls the game performance based on inputting the pattern for the performance. <P>COPYRIGHT: (C)2004,JPO&NCIPI</p>
申请公布号 JP2004195020(A) 申请公布日期 2004.07.15
申请号 JP20020368828 申请日期 2002.12.19
申请人 NEWGIN CORP 发明人 OZEKI NOBORU;KITAMURA JUN
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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