发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine for preventing information, which is transmitted to a portable communication terminal, from being left in the game machine after a player ends a game. SOLUTION: The end of the game by the player is detected by detecting the change of a shooting switch signal outputted from an output terminal 16d from ON to OFF (step S600). Game state data being the storage contents of a game state buffer 38a and a game state storage area 38b are erased based on the detection of the end of the game (S604). Thus, it is avoided that game state data as transmission information is left without limitation in a pachinko game machine 1 after the end of the game by the player. Then game state data by a plurality of players are prevented from coexisting in the pachinko game machine 1, and also game information is prevented from being illegally received by a person other than the player. COPYRIGHT: (C)2004,JPO
申请公布号 JP2004174117(A) 申请公布日期 2004.06.24
申请号 JP20020346570 申请日期 2002.11.28
申请人 SANYO PRODUCT CO LTD 发明人 HAYAKAWA KEIICHI
分类号 A63F5/04;A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F5/04
代理机构 代理人
主权项
地址
您可能感兴趣的专利