摘要 |
PROBLEM TO BE SOLVED: To provide a game machine for preventing information, which is transmitted to a portable communication terminal, from being left in the game machine after a player ends a game. SOLUTION: The end of the game by the player is detected by detecting the change of a shooting switch signal outputted from an output terminal 16d from ON to OFF (step S600). Game state data being the storage contents of a game state buffer 38a and a game state storage area 38b are erased based on the detection of the end of the game (S604). Thus, it is avoided that game state data as transmission information is left without limitation in a pachinko game machine 1 after the end of the game by the player. Then game state data by a plurality of players are prevented from coexisting in the pachinko game machine 1, and also game information is prevented from being illegally received by a person other than the player. COPYRIGHT: (C)2004,JPO
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