发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a highly amusing slot machine with much amusement in games, allowing a player to select a pattern of notifying the internal winning state by the player's operation while playing a game. SOLUTION: The slot machine comprises a non-winning state operation determining means for determining whether the player performs a prescribed operation or not in the non-winning state, a non-winning state notifying pattern combination determining means for determining a combination of non-winning state notifying patterns and the stopping positions of the patterns among patterns displayed in display windows when the non-winning state operation determining means determines that the prescribed operation is performed, and a non-winning state stop control means for controlling a rotary reel stop control means of rotary reels so that the non-winning state notifying patterns can stop at the stop positions if the non-winning state is provided after the non-winning state notifying patterns and the stop positions are determined. COPYRIGHT: (C)2004,JPO
申请公布号 JP2004166900(A) 申请公布日期 2004.06.17
申请号 JP20020335322 申请日期 2002.11.19
申请人 OLYMPIA:KK 发明人 IMAZEKI SUSUMU
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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