发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve the problem that there is the case that only a sub control board is initialized and the initialization of a main control board is ended in midstream when pressing of a backup clear switch is stopped before the lapse of prescribed time in a conventional pachinko game machine. SOLUTION: It takes about two seconds to activate a main control board 20 for which it takes time the most to initialize and activate a RAM. When the backup clear switch 25b provided on the main control board 20 is pressed for two seconds or longer after the power of the pachinko game machine 1 is fed, the main control board 20 and the respective sub control boards 30, 40 and 50 are all initialized and activated, an LED 26b lights on while an LED 26a keeps lighting off and the pachinko game machine 1 is turned to a playable state. COPYRIGHT: (C)2004,JPO
申请公布号 JP2004121286(A) 申请公布日期 2004.04.22
申请号 JP20020285634 申请日期 2002.09.30
申请人 ARUZE CORP 发明人 NODA TSUYOSHI;OKAZAKI TAKASHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址