发明名称 SPORTS GAME PROGRAM
摘要 <p><P>PROBLEM TO BE SOLVED: To solve problems of a simulation type tennis game for making a shot by setting a target landing point that the game lacks unexpectedness in the progress of the game because the range of displacement of the landing point cannot be controlled by controlling the angle of striking a ball according to the timing of returning the ball and the ball lands at a landing point aimed at by all the characters whatever the ball striking angle is, that the game lacks fun as a game because personalities of characters are not demonstrated, and that a player is less eager to continue the game because the player is less satisfied with the game. <P>SOLUTION: The sports game, in which the progress of a match is controlled by controlling the motion of a character holding a racket by hand, is executed by a computer. In the sports game, setting of a target landing point of a ball shot by the character is received, and the ball striking angle is determined by using the target landing point. Then, the range of displacement of the landing point of the ball shot by the character from the target landing point is determined by utilizing the ability parameter value assigned to the character and the determined ball striking angle. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004113377(A) 申请公布日期 2004.04.15
申请号 JP20020279637 申请日期 2002.09.25
申请人 KONAMI CO LTD 发明人 OKAMURA NORIAKI
分类号 A63F13/00;(IPC1-7):A63F13/00 主分类号 A63F13/00
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