发明名称 Stereo model displaying method and apparatus in video game, game apparatus, and computer-readable recording medium stored with stereo model displaying program for video game
摘要 It is an object of the invention to form a non-photorealistic game image in real time by using a computer graphics technology.In order to form an image in a cel animation tone having a contour line as an example of the non-photorealistic game image, there is acquired data of a contour drawing model and a stereo model expressing a character (step S2). Next, a player of a game operates a button or the like of an input apparatus (step S3). How the game is progressed in accordance with operation of the player is determined and a game progress situation of a position, a direction or the like of the character is set (steps S4-5). In accordance with the setting, the stereo model and the contour drawing model arranged to include the stereo model are drawn (steps S6-7). A portion of the contour drawing model extruded from the stereo model actually constitutes the contour line. The stereo model is set with color for drawing at respective predetermined brightness ranges in polygons thereof and is painted by two or three kinds of color for the respective polygons. The processing is repeated until the game is over.
申请公布号 US6712700(B1) 申请公布日期 2004.03.30
申请号 US20000694784 申请日期 2000.10.24
申请人 KABUSHIKI KAISHA SQUARE ENIX 发明人 IMAI HITOSHI;HASEGAWA TSUYOSHI
分类号 A63F13/00;A63F13/10;G06T11/40;G06T13/20;G06T15/00;G06T15/02;G06T15/80;G06T19/00;(IPC1-7):A63F9/24 主分类号 A63F13/00
代理机构 代理人
主权项
地址
您可能感兴趣的专利