发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a game machine improving amusement by providing a previous announcement by which a game player can imagine a ready-to-win state to be displayed on any symbol combination effective line among a plurality of symbol combination effective lines. <P>SOLUTION: A background of a visual display part H is changed to a dark state from a bright state as a pattern combination game starts (image a→image b). Before the ready-to-win state is displayed on the display part H, bright regions SL are imaged on symbol display positions P7. P8 and P9 (image c). The bright regions SL illuminate a single symbol combination effective line L3 on the display part H (image d). Displaying the ready-to-win state on the symbol combination effective line L3 is previously announced. Indicating the position of the symbol combination line L3 by the ready-to-win previous announcement allows the game player to imagine the ready-to-win state to be displayed on which symbol combination effective line among a plurality of the symbol combination effective lines. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004065496(A) 申请公布日期 2004.03.04
申请号 JP20020228301 申请日期 2002.08.06
申请人 NEWGIN CORP 发明人 ITO YUZO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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