发明名称 GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To improve attractiveness of games by shifting various game states for diversifying the contents of the games. <P>SOLUTION: When big wins with varying probability occurs in special pattern games, the result of which is shown by the variable display of figures, a control for varying the probability is carried out to raise the probability of big wins in the special pattern games. The frequency of the special pattern game is counted during the control for varying the probability and when the frequency reaches a specified value, the probability varying control is stopped even before bin wins occur again. In this case, simultaneously with the end of the probability varying control, a shift is made to the time shortening states in which the time of the variable display of the figures in the ordinary pattern games is controlled to be shortened. The frequency of the special pattern game during the time shortening control is counted and when the frequency reaches a specified value, the time shortening control is ended and the games are returned to the normal states. <P>COPYRIGHT: (C)2004,JPO</p>
申请公布号 JP2004033495(A) 申请公布日期 2004.02.05
申请号 JP20020195186 申请日期 2002.07.03
申请人 SANKYO KK 发明人 UGAWA SHOHACHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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