发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve the problem that a player often gets tired of a slot machine game due to playing for a long time in the conventional game machine. SOLUTION: A sub CPU 82 displays an initial guide menu image at a liquid crystal display device 22 (step 161). Then, whether or not the execution request of a sub game provided in an initial guide menu is present is discriminated (step 162). For instance, when an A button 24 is operated in the state where 'mini game' or 'match DAISUKI' is reversely displayed, it is defined that the sub game execution request is present. In the case that the sub game execution request is present, the selected sub game is executed (step 163). Then, it is discriminated whether or not the display request of individual data correspondence information such as 'today's luck', 'biorhythm' is present (step 164). In the case that the display request is present, the selected individual data correspondence information is displayed at the liquid crystal display device 22 (step 165). COPYRIGHT: (C)2004,JPO
申请公布号 JP2003310846(A) 申请公布日期 2003.11.05
申请号 JP20030160568 申请日期 2003.06.05
申请人 ARUZE CORP 发明人 INAMURA YUKINORI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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