摘要 |
PROBLEM TO BE SOLVED: To construct a decision process of another mode without referring to a control history at a main control circuit about occurrence of a specific game. SOLUTION: A labyrinth of 3D-eye points is constituted on a liquid crystal screen to carry out performance of conquering a labyrinth according to operation of a stop button by a user. An eye point is turned to the left by operation of a left stoppage button and turned to the right by operation of a right stoppage button, and a character advances by operation of an intermediate stoppage button. The labyrinth is prepared plurally and a labyrinth to be used is decided by a random number lottery. It is not decided at the beginning which of gateways provided at two places is a start point and which is a goal. It is decided by a random number lottery. When the character can arrive at the goal of the labyrinth within the restricted number of games on the other hand, BR which is a specific game state is imparted. But, when the character cannot arrive at the goal of the labyrinth within the restricted number of games, the game is replayed from its beginning. COPYRIGHT: (C)2004,JPO
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