发明名称 GAME MACHINE, GAME PROGRAM AND SERVER
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of making a player enjoy a game by preventing the player from predicting the number of game balls to be delivered in a big-win game state. <P>SOLUTION: The game machine is composed so that a plurality of identification information images are displayed in varying states and then they are displayed in stopped states in a display part when a ball enters a start hole provided on a game panel, and it transfers to the big-win game state that is advantageous to the player of opening big-win holes provided in the game panel until a predetermined time or predetermined number of entered balls is reached and repeating actions of opening until a predetermined number of times is reached when the plurality of identification information images stops in a predetermined combination. It is composed so that the big-win holes are provided in an upper part and a lower part of the game panel, and either one or both of the upper and lower big-win holes are opened and closed in response to the combination of the plurality of identification information images transferring the game machine to the big-win game state. <P>COPYRIGHT: (C)2004,JPO
申请公布号 JP2003310933(A) 申请公布日期 2003.11.05
申请号 JP20020124480 申请日期 2002.04.25
申请人 ARUZE CORP 发明人 OKADA KAZUO
分类号 A63F13/00;A63F7/02;A63F13/12 主分类号 A63F13/00
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