发明名称 GAME MACHINE, PROGRAM AND RECORDING MEDIUM
摘要 PROBLEM TO BE SOLVED: To maintain fairness to players in a game in a normal mode of a game. SOLUTION: When one is entitled to a plum and does not operate stop buttons 19a to 19c following a prescribed operation procedure, a control section 30a controls first to third reels 14a to 14c so as to prevent a plum pattern from stopping on an effective winning line and operates an AT (assist time) mode transition lottery section 41. The AT mode transition lottery section 41 determines whether to transit to the AT mode by lot. When a transition to the AT mode is determined, the control section 30a reads the execution program of a game from the ROM area of a memory 31. COPYRIGHT: (C)2004,JPO
申请公布号 JP2003299771(A) 申请公布日期 2003.10.21
申请号 JP20020105123 申请日期 2002.04.08
申请人 OLYMPIA:KK 发明人 KAWAE DAISUKE
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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