发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To remarkably improve interest by wiping out a monotonous feeling in a game machine such as a Pachinko machine. <P>SOLUTION: An operation hole 3 and a large winning hole 4 are arranged in a game board 2 of the Pachinko machine 1, and is incorporated with a display device 13 having a display part 13a for displaying a pattern. A control device 24 draws lots by being caused by behavior of a game ball 5, and determines whether or not to derive a special game state on the basis of its result, and selectively determines a game mode between an ordinary mode and a special mode having a value higher than the ordinary mode when determined as YES. Derivation of the special game state is restrained in a special mode period as long as a prescribed condition is realized, and a profit corresponding to the derivation is stored. The stored profit can be derived after finishing the special mode period, and the derivation is also continuously performed in at least the stored profit unit. <P>COPYRIGHT: (C)2003,JPO
申请公布号 JP2003260217(A) 申请公布日期 2003.09.16
申请号 JP20020066363 申请日期 2002.03.12
申请人 SANYO PRODUCT CO LTD 发明人 WATANABE HIROO;ISHIZUKA KEITA;TOKUMARU JUNICHI
分类号 A63F7/02 主分类号 A63F7/02
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