摘要 |
PROBLEM TO BE SOLVED: To automatically collect game machine information such as names of machines. SOLUTION: Pachinko game machines P1 to P3 store game machine information such as names of machines in a ROM to be transmitted to relay boxes T1 to T3. The relay boxes T1 to T3 send the received game machine information to an external unit 1 after connected thereto. The external unit obtains the game machine information according to a demand for connection from the relay boxes. COPYRIGHT: (C)2003,JPO
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