摘要 |
PROBLEM TO BE SOLVED: To provide a game machine by which a big hit state generation timing is obtained at random without any trouble even when a counter circuit is operated at high speed. SOLUTION: The game machine includes a memory for storing a control program to achieve a game operation, a CPU to be operated based on the control program, a programmable oscillator 60 for oscillating a clock signalΦseparately from the CPU and a counting part 62 for counting the clock signalsΦ. The CPU properly changes the oscillation period of the programmable oscillator 60. COPYRIGHT: (C)2003,JPO
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