发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine by which a big hit state generation timing is obtained at random without any trouble even when a counter circuit is operated at high speed. SOLUTION: The game machine includes a memory for storing a control program to achieve a game operation, a CPU to be operated based on the control program, a programmable oscillator 60 for oscillating a clock signalΦseparately from the CPU and a counting part 62 for counting the clock signalsΦ. The CPU properly changes the oscillation period of the programmable oscillator 60. COPYRIGHT: (C)2003,JPO
申请公布号 JP2003190480(A) 申请公布日期 2003.07.08
申请号 JP20010401231 申请日期 2001.12.28
申请人 FUJI SHOJI:KK 发明人 SAKAMOTO MASAYA
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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