发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To solve problems of a conventional game machine capable of merely making a flat expression for display resulting in a poor visual stimulation in an exterior and hardly machining the surface three-dimensionally for three- dimensional expression of the display in the exterior part because the machining causes dirt and damage. SOLUTION: In the back face center part of a rear part panel 7a, an ordinary printed part x1 constructed of an alphabet letter A represented by a slant line is indicated. Around it, a dot printed part y1 based on dot printing is formed. By the dot printing, a matrix pattern constructed of regularly arranged rows of ink dots 9 is formed in the back face center part of the rear part panel 7a. In the back face center part of a front part panel 7b, a non-printed part x2 having an A-shape is formed, and a dot printed part y2 is arranged around it. The overlapping part y is expressed three-dimensionally with a depth feeling by the moire effect. COPYRIGHT: (C)2003,JPO
申请公布号 JP2003180914(A) 申请公布日期 2003.07.02
申请号 JP20010379609 申请日期 2001.12.13
申请人 ARUZE CORP 发明人 HIRAMATSU NOBUHITO;MORI KOICHI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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