摘要 |
An authentication system comprises a gaming server operating under stored program control to regulate the progress of a number of different games and a register of players authorised to access the gaming server to play any of the number of different games. The register includes, for each authorised player, stored identification data corresponding uniquely to that authorised player, such as a biometric parameter of that player. The player's unique biometric parameter is obtained at registration by means of a biometric scanner such as a fingerprint or retinal scanner. |