摘要 |
The present invention provides a network game progress control system which is capable of causing a network game between users to progress smoothly without being subject to effects caused by a data transfer rate disparity and/or a difference in hardware capacity. The pitcher-side client computer 2a transmits ball-type information and course information to the batter-side client computer 2b, causes a pitching action of the pitcher character to be temporarily suspended, and, after receiving batting information transmitted from the batter-side client computer 2b, restarts the pitching action of the pitcher character, and causes a baseball game to progress in accordance with a batting action determined by the batting information. <IMAGE> |