发明名称 Method for controlling character based electronic game development
摘要 A game-development control method divides a game scenario into an introductory part including at least one pre-event and a subsequent main part including at least one event correlated with the one pre-event. When each pre-event is generated in the introductory part, pre-event generation data generated based on the generation of each pre-event are recorded on a recording medium. When each event is generated, pre-event generation data correlated to each event are read among the pre-event generation data recorded in the recording medium, and the read pre-event generation data are reflected in the contents of each event.
申请公布号 US6561910(B1) 申请公布日期 2003.05.13
申请号 US20000627745 申请日期 2000.07.28
申请人 KONAMI CORPORATION;KCE TOKYO INC. 发明人 SAITO MIKIO
分类号 A63F13/10;(IPC1-7):G06F17/00;A63F13/00 主分类号 A63F13/10
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