摘要 |
<p>In a game center installing a plurality of game machine groups (G01, G02, ..., and G10) as a collection of game machines (2), a game server (1) collectively controls the cumulative credit consumption of the individual game machine groups (G01, G02, ..., and G10). With the configuration, when the cumulative credit consumption of a certain game machine group reaches a predetermined upper limit, a return is executed to a certain game machine (2) of this game machine group. Therefore, it is possible to provide such circumstances that the player can perform a game without anxiety, while enjoying amusement of the game. At the result, the problem of missing customers is solvable. <IMAGE></p> |