发明名称 |
Method and system for processing, compressing, streaming, and interactive rendering of 3D color image data |
摘要 |
A method and system for the processing, compressing, streaming, efficient transmission, and interactive rendering of 3d color image data are presented. A 3d color image is defined as a collection of 3d xyz locations that possess red-green-blue (RGB) color components just as a conventional 2d color image is a set of 2d xy locations (pixel centers) that possess RGB color components. One major difference is that 2d color images are generally dense and specifically organized on a 2d pixel grid where 3d color images are generally sparse and not organized on a dense-voxel grid in their raw data formats. The described method uses 3d sampling techniques and view-dependent point-size rendering algorithms to provide real-time interactive displays of complex textured 3d objects and scenes without the use of specialized texture mapping support for polygons within 3d graphic display systems. By combining this point-based rendering and modeling approach with an efficient data compression technique that offers a high compression ratio, interactive, realistic 3d graphics can be delivered over relatively low bandwidth channels to devices without custom texture-mapping graphics capabilities.
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申请公布号 |
US2003038798(A1) |
申请公布日期 |
2003.02.27 |
申请号 |
US20020084443 |
申请日期 |
2002.02.28 |
申请人 |
BESL PAUL;ARNOLD DAN;ZHAI YONGJIAN;RASTOGI ANU |
发明人 |
BESL PAUL;ARNOLD DAN;ZHAI YONGJIAN;RASTOGI ANU |
分类号 |
G06T11/00;G06T15/00;G06T15/20;G06T17/00;(IPC1-7):G06T17/00 |
主分类号 |
G06T11/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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