摘要 |
PROBLEM TO BE SOLVED: To use a memory card for many purposes, efficiently proceed with a game and prevent lowering in an interesting property. SOLUTION: When a game is started anew, one of conversion dictionary data of saved data is selected, conversion dictionary data selected and other conversion dictionary data are compared, from the result in the comparison, a part having differences is determined an unacquired part, data of the part are acquired from other conversion dictionary and stored in a prescribed area of a RAM 14 as new conversion dictionary data. In the case of loading and starting, at the time of start, dictionary conversion data of saved data loaded at the time when a game is starting and conversion dictionary data of a memory card 31 are compared, from the result in the comparison, a part having a difference is judged as an unacquired part, data for this part are acquired from conversion dictionary data of the memory card 31 and stored in a prescribed area of the RAM 14 as new conversion dictionary data. |