摘要 |
PROBLEM TO BE SOLVED: To provide an interesting game machine. SOLUTION: This game machine has reels (3L, 3C and 3R) which variably display a plurality of patterns, and a CPU (31) which determines an internal winning character for each game. The CPU (31) counts a frequency by which the winning establishment of a regular bonus can be realized based on the determined result regarding the internal winning character and the existence/ absence of the winning of the regular bonus under a special game state which is generated with the winning establishment of a big bonus as a trigger. Then, variable display motions of the reels (3L, 3C and 3R) are stop-controlled based on the counted value, the determined result regarding the internal winning character and the stop operation by a game player.
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