发明名称 GAME MACHINE, METHOD FOR EXPRESSING PERFORMANCE OF GAME MACHINE, STORING MEDIUM, AND SERVER
摘要 PROBLEM TO BE SOLVED: To provide a game machine with which a player can continuously keep interest in a game without feeling sensation of monotony and getting tired. SOLUTION: The game machine which has a displaying part on which a screen image consisting of a discriminating information image region where a discriminating information image consisting of a plurality of variable patterns which are provided on a game board and are respectively variably displayed and can be stop-displayed at a specified timing is displayed and a performance image region where a performance image is displayed is characterized in that, in the performance image region, a fighting scene between an ally character and an enemy character is displayed and a variable displaying speed of a final variable pattern determining whether a big win results in the discriminating information image region is decreased so that each displayed pattern is visible and, on every variation in the final variable pattern, figures of the ally character and/or the enemy character are changed.
申请公布号 JP2002346113(A) 申请公布日期 2002.12.03
申请号 JP20010155093 申请日期 2001.05.24
申请人 ARUZE CORP;SNK CORP 发明人 KITAHATA KAZUNORI
分类号 A63F7/02 主分类号 A63F7/02
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