发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of improving importance of a stop state of a final stop pattern as compared to before. SOLUTION: This game machine has a pattern display device displaying and changing special patterns N1 -N3 , varies the special patterns N1 -N3 , and displays a shift of a game state to a big hit state according to a stop state of the special patterns N1 -N3 when stopping the special patterns N1 -N3 . In the case that the middle pattern N2 finally stopping among the special patterns N1 -N3 is a 'peach (11)' and that the stop state of the special patterns N1 -N3 is not the stop state wherein the shift of the game state to the big hit state is displayed when stopping the middle pattern N2 , the special patterns N1 -N3 are newly varied and ready-to-win performance is executed.
申请公布号 JP2002346092(A) 申请公布日期 2002.12.03
申请号 JP20010153669 申请日期 2001.05.23
申请人 ARUZE CORP 发明人 INOMATA HIROSHI
分类号 A63F7/02 主分类号 A63F7/02
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