发明名称 Display techniques for object visibility in a three-dimensional virtual world
摘要 A limitation of modeling three-dimensional objects in a virtual world occurs when a user moves within the world and still wishes a certain target object to remain visible, instead of being occluded by other surfaces in front of the object along the direction the user is viewing the target object. Therefore, in accordance with the principles of the invention, a target object which is to remain visible, regardless of the user's view point, is duplicated and modeled as being located a close distance to the user, but scaled accordingly to make the cloned object appear to be farther away from the viewpoint of the user and co-located with and of the same size and orientation as the target object. In this manner, as the user moves within the world, surfaces located in front of the target object do not occlude the cloned object from the user's view, thus appearing to give that same property to the target object.
申请公布号 US6466230(B1) 申请公布日期 2002.10.15
申请号 US19980108029 申请日期 1998.06.30
申请人 LUCENT TECHNOLOGIES INC. 发明人 EDMARK JOHN T.
分类号 G06T1/00;G06T1/60;G06T15/40;G06T17/40;(IPC1-7):G09G5/00 主分类号 G06T1/00
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