摘要 |
PURPOSE: To provide a game screen switching method wherein when an ally character and an enemy character come into contact with, characters within a specified range from the contact location are collectively displayed to a player who operates the related characters. CONSTITUTION: To the player who operates characters, the status of the characters moving or the like on a field screen is normally displayed. When the ally character and the enemy character come into contact with on the field screen, the start of a battle is judged. Then, a battle screen which shows the situation of the battle in details is displayed on a game screen of the operating player for the characters who are the battle fighters. At the same time, on a game screen of a player who operates characters located within the specified range from the contact location, the battle screen is displayed as well. Also, the field screen displaying the location and the situation of the battle is provided to other players other than those operating players. |