发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of eliminating such a problem that the play in the later period of big hit rounds becomes monotonous. SOLUTION: With the provisional big hit pattern to put the game machine at first in the big hit condition, for example max. 15 rounds of big hit condition are started with mostly a boring consumption of time. The big hit pattern 52 given in a pattern display device 30 together with the round number 51 changes in association with the progress of the round consumption, and different special prizes are given to respective players depending upon the final big hit pattern 52 after the end of the final round. Accordingly each player even under the consumative later period of big hit, can continue the play concentrated with joy and discouragement on the varying display of the big hit pattern 52 favorably varying in conformity to the specified rule.
申请公布号 JP2002292033(A) 申请公布日期 2002.10.08
申请号 JP20010099142 申请日期 2001.03.30
申请人 MARUHON IND CO LTD 发明人 MINENO MASAFUMI
分类号 A63F7/02 主分类号 A63F7/02
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