摘要 |
An embedded environment, such as that found in a portable communication device, has a non-volatile memory (106) for storing application files. The n on- volatile memory includes sections designated as play areas (202) where applications are installed, and from which the application are executed. Upo n installing an application, the physical addresses used by the application to call other portions of code, as well as the portions of code that may be called, are determined ( 308), and the application is written into the play area with the physical addresses, and executed from the play area.
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