摘要 |
<p>PROBLEM TO BE SOLVED: To enhance interest as a game and to suppress the motion data capac ity of an object aggregate that appears on the game. SOLUTION: In this game machine, the number of joints and joint structure of a first whole body object aggregate representing a player character are the same as those of a changed object aggregate. The changed object aggregate also represents the player character. The game machine shares motion data stored in a temporarily storing part 390 and makes the first whole body object aggregate and the changed object aggregate operate. When the first whole body object aggregate takes an item or the like here, the game machine changes the first whole body object aggregate into a changed object aggregate.</p> |