发明名称 System and method for constructing and using generalized skeletons for animation models
摘要 A method and system for constructing a skeleton for use in animation models allows definition of a skeleton with non-articulated chain elements. These non-chain elements can be 3D objects, which can be rendered and visible in final images and animations, or null models which are not visible in final images or animations. All of the elements of the skeleton, including non-chain elements, are arranged into a skeleton hierarchy. The skeleton hierarchy can include articulated chain elements, articulated chain elements combined with non-chain elements, or solely non-chain elements. Relational information and/or mathematical relationships can be defined for the elements of the skeleton to define ranges of motion, elements which move with other elements and/or translation, rotation, scaling and/or animation of elements.
申请公布号 US6400368(B1) 申请公布日期 2002.06.04
申请号 US19970821148 申请日期 1997.03.20
申请人 AVID TECHNOLOGY, INC. 发明人 LAPERRIéRE RICHARD
分类号 G06T15/70;(IPC1-7):G06T15/70 主分类号 G06T15/70
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