摘要 |
<p>A number of seismic stacks are precomputed (20) for known velocity fields. The velocity fields are chosen to span the range of velocities of interest. The stacks are then arranged (21) in the 3D memory of a graphics computer (10-14) using time and position as first dimensions and the index of the velocity field as the last dimension. In such 3D space, any velocity field to be used for stacking appears as a surface (S) within a volume. Projecting the seismic stacks onto that surface provides the seismic line stacked for the velocity field of interest.</p> |