发明名称 GAME DEVICE AND INFORMATION STORAGE MEDIUM
摘要 <p>PROBLEM TO BE SOLVED: To make a game more interesting by allowing the degree of the ability taken over by other characters to be difficult to predict. SOLUTION: An educator setting part 214 determines an educator for a child serving as a leading character to be selected from among persons of merit, and a transfer factor determination part 212 determines the educational ability (transfer factor) of the person of merit to be determined on the basis of leadership data 522, stability data 524, and educational ability data 526 according to the war record and level of person-of-merit data 532 corresponding to the person of merit, who is selected as the educator. An ability transfer part 216 allows hereditary ability (quickness, HP) to be transferred to the child serving as the leading character by using the fixed transfer factor on the basis of leading character data 534. Acquired part of the ability of the educator is transferred to the child serving as the leading character with the progress of time.</p>
申请公布号 JP2002078971(A) 申请公布日期 2002.03.19
申请号 JP20000272256 申请日期 2000.09.07
申请人 NAMCO LTD 发明人 SASAKI HIDETAKA;KAWASHIMA KENTARO
分类号 A63F13/10;(IPC1-7):A63F13/10 主分类号 A63F13/10
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