摘要 |
<p>PROBLEM TO BE SOLVED: To provide a technique allowing a player to play a love simulation game without becoming weary by intervening the behavior of one dating character from the standpoint of a third party, and governing the love effect. SOLUTION: When an event processed by a first character and a second character occurs, the intervention by the player in the behavior of the first character is accepted in a limited time, and the behavior of the first character is changed by the accepted intervention. The increment/decrement value of the mental state value of the first character for the behavior is accumulated as intervention acceptance conditions together with the limit time.</p> |