发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which can thrill and excite a player sufficiently and can improve the benefit of the side of the player by increasing the number of shooting balls in accordance with an individual game state. SOLUTION: When repeating of the displacing operation of the second class variable prize-winning means 240 is finished in the state of the second class, the first class state where the first class starting condition can be formed is set. Then, in accordance with the number of times when the displacing operation is repeated, probability that the result of the first class display game wins a big prize is varied to be high with the increase of the number of times of it. Further, the opening angle of each variable piece 241 of the second class variable prize-winning means is varied in accordance with the class of the display of big winning in the first class display game. Further, a shooting control means 550 changes the upper limit value of the number of shooting balls to be 130 to 200 balls/min which is higher than that at a normal time when the second class variable prize-winning means performs the displacing operation. The shooting control means changes the upper limit value of the number of the shooting balls to be 200 balls/min which is the highest value higher than that at the normal time when the opening/closing operation of the first class variable prize-winning means 150 is performed.
申请公布号 JP2001170275(A) 申请公布日期 2001.06.26
申请号 JP19990356994 申请日期 1999.12.16
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址