摘要 |
An entertainment system has a destruction displaying unit (304) including a damage applying object processing unit (330) for rendering an object (damage applying object) such as a robot (202) carrying a principal character, a monster (212) as a target, or bullets or shells (218) shot from a weapon (216), which applies damage to a background object (220, 222, 224), a destruction determining unit (332) for determining whether the background object (220, 222, 224) is to be destroyed or not based on the positional relationship between the damage applying object (202, 212, 218) and the background object (220, 222, 224), a background object processing unit (334) for rendering the background object (220, 222, 224) as it is being destroyed, and an image displaying unit (336) for outputting image data rendered and stored in a frame buffer (84) to a display monitor (18) to display a corresponding image on the display screen of the display monitor (18). <IMAGE> |