发明名称 PACHINKO MACHINE
摘要 PROBLEM TO BE SOLVED: To improve game amusement by a first pattern and a second pattern. SOLUTION: Every time a start winning ball detection switch 3 outputs to a controller 5 the detection signal of a ball 2 which enters a start winning port device 1, the controller 5 lights one of the light emission display devices 12 of an indicator 11. When the number of the turned-on light emission display devices 12 becomes a prescribed number or larger, the controller 5 variably displays the first pattern 7 at a first pattern display device 6. The controller 5 variably displays the second pattern 9 at a second pattern display device 8 by the form of the stopped first pattern 7 and at the point of time of stopping the first pattern 7 as a variation start trigger. When the stopped second pattern 9 is a large winning pattern preset in the controller 5, the controller 5 starts the opening/closing operation of a variation winning port device 13.
申请公布号 JP2001137458(A) 申请公布日期 2001.05.22
申请号 JP19990320117 申请日期 1999.11.10
申请人 HEIWA CORP 发明人 SASA AKIRA;EBARA SHUICHI
分类号 A63F7/02 主分类号 A63F7/02
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