发明名称 METHOD FOR CONTROLLING PATTERNS FOR GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a pattern control method in a game machine by which pattern change display processing is simple and does not become a burden on a controller and also the generation times of stop patterns are increased to obtain the expectation of the occurrence of scatter in a stop display result compared with a method where stop patterns are generated every time it is judged that a big hit in obtained in the pattern change display processing. SOLUTION: Pattern change display is processed which is executed because of the entering of a game ball into a pattern start port as processing independently of a pattern generation storage processing. When a hit judging means judges a miss as a hit-or-miss judgement result, miss patterns corresponding to a miss pattern display index which is stored in a miss pattern display index storage means are made to be the stop patterns in the pattern change display processing.
申请公布号 JP2001129189(A) 申请公布日期 2001.05.15
申请号 JP20000346041 申请日期 2000.11.14
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA SHIGERU;HATTORI AKIRA;TAKI MORIHITO
分类号 A63F7/02 主分类号 A63F7/02
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