发明名称 Method for time based shadow rendering
摘要 A method for rendering large-area time-based shadows. A first step is to pre-process a database of three dimensional constructs that define all primitives and attributes of the primitives in a three dimensional simulated environment. The pre-processing step determines the time relevant behavior of the shadows by calculating an angle at which the primitive is illuminated, and an angle at which illumination ceases. The second step is to process the database at run-time using the pre-processed database of three dimensional constructs and pre-calculated illumination and no-illumination angles.
申请公布号 US6195099(B1) 申请公布日期 2001.02.27
申请号 US19980204887 申请日期 1998.12.03
申请人 EVANS & SUTHERLAND COMPUTER CORPORATION 发明人 GARDINER HAROLD DEE
分类号 G06T15/60;(IPC1-7):G06F15/00 主分类号 G06T15/60
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