发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To raise player's interset in a pattern game by placing display elements in prescribed numbers in longitudinal and lateral directions into a matrix to constitute a variable display part, stopping display elements in a prescribed order, and generating a special prize condition when a pattern in which display elements display mutually different patterns without doubling. SOLUTION: When a game ball got prize winning into a starting prize winning port 12, a pattern game is started and a random number is generated at a random number generating part. When the generated random number is a special prize random number, a special patter is displayed to complete a special prize pattern in longitudinal and lateral directions or diagonal directions by display elements in a variable display part 40 to generate a special prize condition and a jackpot prize winning port is opened to bring the condition into the one in which game balls easily get prize winning into the jackpot winning port. On the other hand, when a special random number is generated, display elements in the variable display part 40 are scroll-displayed and display-stopped from a row in the left end toward a row in the right end. When mutually different numbers (including special pattern 'star mark') are displayed by display elements without doubling, the special prize condition is generated and the background colors of display elements are changed.
申请公布号 JP2000167153(A) 申请公布日期 2000.06.20
申请号 JP19980352307 申请日期 1998.12.11
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI
分类号 A63F7/02 主分类号 A63F7/02
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