摘要 |
A method for authenticating a digital optical medium to determine if it is original or an unauthorized copy (20). One or more special bistable data subunits (12) are written onto the original digital optical medium (10) by recording bistable data symbols and other intentional errors into the data subunit such that the data subunit will be on the error-correction limit threshold. A bistable data symbol is a data symbol for which a player will randomly read at least two different values. Depending on which values are read for the bistable data symbols, the bistable data subunit will either be error-free and readable (at or below the error-correction limit) or will be erroneous or unreadable (above the error-correction limit). When an unauthorized copy of the digital optical medium is made, the data subunit with the address of the bistable data subunit on the original digital optical medium will be a monostable data subunit with constant data.
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