发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To keep the expectation of a player in a high state even in a big hit game play, attract the interest thereof to a pachinko game, and make the player have an interest thereon. SOLUTION: When a pachinko ball enters a first class starting hole 19 (S1: YES), determination processing to determine whether it is a big hit or not, or time-saving high possibility generation state or not is executed (S2). When it is determined as big hit at a specified possibility (S3: YES), a set of three pictures for a big hit is displayed in an LCD display 12 (S5). Then, after the big hit game processing is made, the completion of big hit game is displayed (S6, S7). Next, after the completion of image display of big hit game, a high possibility generation image plane display is made (S8). Thereafter, when a figure pattern of 'BAR, BAR, BAR' is stopped at a specified possibility in a window frame of a slot machine (S9, S12), a time-saving high possibility mode is established (S13, S14).
申请公布号 JPH11333083(A) 申请公布日期 1999.12.07
申请号 JP19980143305 申请日期 1998.05.25
申请人 OKUMURA YUKI KK 发明人 HIRATA HIROKI;YAMASHITA ATSUSHI;KATO KENJIRO;NISHIMOTO ATSUSHI
分类号 A63F7/02 主分类号 A63F7/02
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