摘要 |
<p>The brightness of the image of a character displayed on a screen is consistently kept optimum even if the view point of a camera is changed, and the image of the character is appropriately shaded and three-dimensional since such shading is characteristic of a game program. The position of a virtual light source is changed with a change of the position of the view point of the camera. The image processing device includes a means which changes the position of the view point of the camera, a means which changes the position of the virtual light source with a change of the position of the view point of the camera, and a means which subjects the image data of when an object is viewed from the view point of the camera to shading of when the virtual light from the light source is projected to the object.</p> |