发明名称 CUSTOMER INFORMATION COLLECTION METHOD IN PACHINKO HALL
摘要 PROBLEM TO BE SOLVED: To store a same history data continually into a host computer as personal information of a customer involved by continually collecting the game history data to be outputted from a pachinko game machine until a special prize state ends as personal information of the customer which is stored in a customer card pulled out. SOLUTION: When a customer card 6 is pulled out, a special prize delay detection timer is started. When the special prize state generated before a set value of the special delay detection timer expires or the special prize state generated after it expires ends, a game history data during the special prize position accumulated in a data storage area is stored and preserved as game history data of a pachinko game machine 2 while being stored and preserved into the customer card pulled out as personal information. When the customer ends a pachinko game without the generation of the special prize state after the pulling out of the customer card 6, the game history data accumulated in the data accumulation area is stored and preserved as game history data of the pachinko game machine 2.
申请公布号 JPH10328390(A) 申请公布日期 1998.12.15
申请号 JP19970157957 申请日期 1997.05.29
申请人 HARU SYST KK 发明人 INABA YUTAKA
分类号 A63F7/02;G06Q10/00;G06Q30/02;G06Q30/06;G06Q50/00;G06Q50/10;G07F7/08;G07F7/12 主分类号 A63F7/02
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