摘要 |
PROBLEM TO BE SOLVED: To provide a game machine in which reach expression is diversified to prevent a game player from being bored, and generate a new desire to play a game, and in which the game can be continued in different reach conditions from those of the others to provide a feel of superiority. SOLUTION: A game machine is provided with a fluctuation pattern display means 31 to display plural fluctuation patterns, a right generation means 64 to generate rights advantagous to a game player when a display pattern after fluctuation of the fluctuation pattern display means 31 is a specified special prize pattern, a pattern memory means 56 to store plural groups of reach patterns, each comprising plural sorts of reach patterns, and a setting means 63 to select either of the reach pattern groups stored in the pattern memory means 56 to be set for a game. |