发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of generating an peculiar effect via the indication of two of the first and the second types of discrimination information, regarding a game machine formed to have the capability of showing the second discrimination information (decorative pattern) in addition to the first discrimination information (special pattern). SOLUTION: For determining the generation of a specific game mode, a mode to be displayed is introduced to a pattern display part 33b after the elapse of the prescribed time (2,000sec.) from the indication of display results on special pattern display parts 14a to 14c. As a result, a player's attention can be actually invited to the pattern display part 33b under a fluctuation as a step immediately before reaching a big prize, even after the determination of the generation of the specific game mode via the introduction of big prize patterns to the special pattern display parts 14a to 14c. According to this construction, the player is made to have a feeling of expectation over a long time after the determination of the big prize and then informed of the occurrence thereof, resulting in an increase in a speculative spirit.
申请公布号 JPH09271563(A) 申请公布日期 1997.10.21
申请号 JP19960108589 申请日期 1996.04.03
申请人 SANKYO KK 发明人 UGAWA SHOHACHI
分类号 A63F7/02 主分类号 A63F7/02
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