摘要 |
a) determining time selected by a player through a key scan; b) setting a time interval for performing sound generation in correspondence with the time selected and executing a counting operation after setting one-tune division value corresponding to the time selected as a tune division counter value; c) determining whether a sound generation counter value and the tune division counter value during the counting operation are set to thereby generate a strong sound on every tune division counter value set, but to generate a weak sound excepting for the tune division counter value, in generating a sound every time for the sound generation counter value; and d) determining whether or one-tune sound generation is completed by determining each counter value while decreasing the each counter value after generating the strong or weak sound, and returning to the b) step where the one-tune sound generation is completed according to the determining result, to thereby execute the sound generation for the next tune
|