发明名称 Erzeugung und Anzeige von Rechnergraphiken.
摘要 <p>Polygon vertex data is processed in three steps to create a graphics display without hidden lines and without gaps in the displayed lines. The technique permits the processing of triangles rather than polygons having four or more sides. In the first step, the Z values for the display points for the visible edges of the polygons are identified and assigned a reserved value ZCLOSE in a frame buffer. In the second step, the polygons are tessellated into triangles and the Z values for the display points on the triangles are computed and each depth buffer storage location is updated so as to contain the value of points closest to the viewpoint while the frame buffer is written with a background colour. In the final step, the Z values for the display points of the polygon edges are again computed and compared with the corresponding Z values in the depth buffer. The depth buffer is updated with the computed values if the stored value is equal to ZCLOSE or if the computed value represents a position closer to the viewpoint than the stored value and the frame buffer is then written with a foreground colour for the display point in question.</p>
申请公布号 DE3854223(D1) 申请公布日期 1995.08.31
申请号 DE19883854223 申请日期 1988.09.19
申请人 INTERNATIONAL BUSINESS MACHINES CORP., ARMONK, N.Y., US 发明人 GONZALEZ-LOPEZ, JORGE, RED HOOK NEW YORK 12571, US;CHAO-CHU, BOB, WEST HURLEY NEW YORK 12491, US
分类号 G06T15/40;G09B9/30;(IPC1-7):G06T15/40 主分类号 G06T15/40
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